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9 Year Anniversary Special (2012 – 2021)


Here is an amazing video done by Galadon Gaming on a full history of Clash of Clans from 2012 through 2021.

2012 to 2021 – Clash of Clans HISTORY!

#ClashofClans #ClashHistory #Galadon #CoC Live streaming nightly, Sunday-Friday 7pm Pacific at: http://FB.GG/Realgaladongaming

Don’t forget to check out the Clash of Clans ‘strange but true’ series – some of the oddest, rarest things in Clash of Clans- and more than a few that are GONE – players banned from CoC forever for Clash of Clans hacks and Clash of Clans cheats! More videos coming soon- be sure to submit your strange but true bases, players and clans for a shout out in a future video!

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Welcome and thank you for stopping by and happy new year, fellow fans of clash of clans. Here we are 2021, the ninth year of this mobile game clash of clans. I thought it was a great opportunity to take a look back and see just how much has changed over the past nearly nine years of this game and talk a little bit about the nostalgia and the technology and just the sheer excitement.

But what is it that propels a game to nine years of success, a game that is still generating millions upon millions of logins every single day definitely way too much to cover in one video. But I thought today we would take a quick look back at the early days of clash of clans and wow. It has become such a different game since the very first days of August 2012 clash of clans emerges, and it didn’t really even get discovered as this worldwide phenomenon until well into 2013, and what we were just looking at is the gameplay from the tutorial, which essentially hasn’t really changed that much in over eight years, the very first ads the cinematics four clash of clans.

You can see town hall eight was the max town hall. At the time, town hall 9 was released in october of 2012 and back then, clans didn’t even clash not until april of 2013 did clan wars emerge, and that was really when clash of clans first became clans clashing now, of course, there were major issues back in The early days problems that just about broke clash of clans like wall breakers, that didn’t break the right walls.

It took three hours: yes, three hours to regenerate a maxed out king or queen at level 40, and then you saw new troops come to the game. Dark elixir became a thing for the very first time in january of 2013. Dark elixir troops came along in march of 2013, starting out with the minion, which you know was okay and was kind of fun and different. Also, the valkyrie was very strong, but speaking of things that almost broke clash of clans, the hog rider when the hog riders first popped onto the scene in March of 2013, they were so insanely strong that they absolutely destroyed villages left and right and you’ll notice.

That’s right back, then they did not necessarily target defenses. First, they targeted whatever was right in front of them and uh. Yes, ride to victory hog riders. Most certainly did then, of course, town hall, 10 came along in may of 2013 and the inferno tower for the very first time super exciting. Although back then there was no multi-target inferno, only single target infernos, but they were much needed because you had to try to stop those giants.

Those golems somehow, but at this point in the game, the level 4 dragon had been annihilating bases and they needed a way to balance the game out. Inferno towers really initially were designed to balance the strength, the overpowered nature of the dragons back then, and then, of course, like I mentioned clan wars in april of 2014, so you’re talking about a year and a half after this game has come into existence that they. Finally, introduced an actual clash of clans right before it was just clash of players. Obviously, the social aspect of clash is one of the driving forces to its success.

The ability to work with your friends, your schoolmates, your workmates, whoever it might be family members and join the same clan, communicate donate troops to each other and learn from each other’s attacks. Although back in the early days of clash of clans, you couldn’t even share replays. So yeah a lot has come along since those very first days taking a quick look at town hall progression. I thought this was kind of interesting, so clash drops august 2012 with town hall, 8. Townhall 9 comes in October of 2012.

Town hall, 10 May of 2013 town hall, 11 December of 2015 town hall, 12 June of 2018, and finally town hall 13 in December of 2019.. If you follow that pattern, it looks like June of 2021 could be the emergence of town hall 14. Also just a quick retrospective on the builder hall that second village came to be in may of 2017.

As builder hall 5, then we saw builder hall 6 in june builder hall, 7 in september builder, hall, 8 in march of 2018 and builder hall 9 in june of 2019. Will we ever see a builder hall 10 that definitely remains to be seen now flashing back to the early days of clash had me thinking what about the early days of clash YouTube the very first clash of clans content creators, like my good buddy, simon tay, my Name is amity, and today I will do a clash of clan part, 12 giants and dragon, and today I just got my new dragon. Yes, one of the very first YouTube content creators for clash of clans simontay, you had godson and of course you had chief pat.

What’s up YouTube, It’s patrick from play clash of clans today I’ll be bringing you guys, level, 18 fool’s gold. So, on this level, you’re actually gonna have to make a pretty big army. It is a pretty tricky level. that’s right, chief pat started out by making how-to videos tutorials on how to beat the goblin maps in clash of clans and, of course, somewhere around the beginning of 2013.

This dude galadon started making videos and now as if I planned it that way, the queen moves down back into that rage and she’s going to take out those front structures, the tesla, the expo and the clan castle. And yes, obviously, things have changed. We have much improved since those early days of YouTube. Of course, chief pat has moved on to cover clash, royale brawl stars and is now the ceo of tribe gaming, and here I am still covering clash of clans and still loving every minute of every attack.

So as supercell and clash of clans brought us this retrospective, looking back at the developments of 2020, and if you haven’t seen it make sure you check it out on clash of clans own YouTube channel, it is amazing and very very well put together. It’s crazy to think back then, in 2012, how many players could have ever possibly envisioned additions to the game like super troops, supercharged with dark elixir and trained in a sauna on the side of your village, hero skins that came alongside your gold pass that you could purchase every month, crazy, new troops and spells, and even the idea of siege machines at all log launcher really and then, of course, the king of clash, 8th-anniversary events, where galadon and lady b defeated the game makers in trivia felt great to be the winners right.

There – and I bet it also felt great to be the winners of their share of one million dollars as alternate attacks and valet, the mvp absolutely destroyed all of their opposition and won the second ever clash of clans world championship. Who would have guessed in 2012? This game would have a 1 million dollar world championship, watched by millions crazy to think, and now here we are in 2021, looking at today’s village, with all of the scenery and the hero skins and the legend league trophies, a crazy number of troops, heroes spells and Siege machines compared to the early days of clash of clans and as I get ready to do a live legend league attack.

Let me remind you of another amazing addition to the game. You knew it was coming. that’s right! The creator code a great way to support your favorite creator added by clash of clans. You can go into settings more settings scroll to the bottom type in your favorite clash of clans content creator or any creator for any supercell game. My name works in any game and just make sure you use somebody’s name, don’t leave it blank. It is free money that supercell gives to support their creators.

Now, let’s get into a legend league attack using queen charge, hybrid and gala yolo. Of course we’re going to. Hopefully not fail miserably because uh I didn’t study the space at all. I don’t even know where the clan castle – okay, the clan castle – is over there and the archer queen. So this is how I start every single attack with complete panic. No wait! I didn’t drop the I didn’t drop the rage spell in time.

Okay, the archer queen’s, not dead. She used her ability, but that’s that’s bad, but we’re okay, we’re still alive. We got the healers up. We got the archer queen going and we’re gonna try to funnel right hand, side, siege, barracks, king on the right and just go in right at the bottom here and just hope upon hope that everybody ends up going out after the town hall.

Eventually getting the eagle out early and then we got to watch the single target inferno on the archer queen. So, as everybody comes in here, we got us. Okay, that we we were out of. We were out of free spells, It’s okay, the archer queen is dead, but she did complete her funnel on the left-hand side. On the right-hand side, everybody rolls in then we’ve got one more heal spell: we’ve got the poison spell that we’ve got to use in. They go and it looks like we got the town hall now.

I will tell you this right now, as we roll in the last wait a minute. Okay, couple of wall breakers, okay, we’ve got the uh hold on yeah. We got the abilities we got to get ready for the town hall and the warden ability, as the town hall’s about to go down, we’ll use the warden ability and I think, we’re good okay. Now what I was trying to say before all that and now there’s nothing else left for me to do here – is that the way that clash of clans stands as of right now offense is extremely powerful, but it always has been, and I will take a look at some other retrospectives this year about the old days of the addition of witches or hog riders or any other new troop, every time you saw a new troop.

There was always this tendency for things to be too strong and you’ll notice that, throughout the now going on nine years of clash of clans, offense has always dominated defense. This is a winning bias that has helped this game succeed for this many years notice. Okay, as I say this now, it looks like we’re going to three star this base with plenty of time left, and this is what I’m talking about.

If galadon can three the strats op, not the strat offense in general is op, but this is good. If you have more wins than losses, you’re more likely to enjoy the game because just think about your emotional investment, as you sit through every attack, you watch every attack, but you don’t watch every defense. The defense is, It’s not quite as painful to lose as it is fun to win, and here you go a perfect three star for galadon and we continue our way up the legend league ladder.

It is harder to lose, but then again, three stars are also supposed to be a bit elusive, especially when going after a max base which that one was not. And yes, I will show you my log uh, I’m doing kind of well today. Now I will also tell you this one of the most exciting things about. This is the fact that I am using my southern teaser troll trap base in legend league and It’s working so make sure you guys subscribe to the channel turn on notifications, leave a like on the video and get ready, because I will expose this base and show You these replays in legend league, thank you galafam for sticking around all the way to the end of the episode.

You are the true gala fam and I love thinking about it, and I appreciate every single one of you every single day so get out there make the best of the rest of your day. If you go outside, wear a mask socially distance that I will see you all back here again tomorrow for daily class content and more full attacks for getting something you can’t do clash of clans history without speaking about peter 17 dollars come on.

The History of Clash of Clans


7 Year Anniversary Special (2012 – 2019)

Here is an amazing video done by HaVoC Gaming on a full history of Clash of Clans from 2012 through 2019.

“Clash of Clans History Timeline From 2012 to 2019 – Every Update Since The Game Was Released! Major Updates Like Heroes, Clan Wars, Builders Base, Water Fall Removed, Sell buildings, Town Hall 12, Builder Hall 9! You Name it!”

The History of Clash of Clans – By HaVoC Gaming

What’s going on guys havoc, you know back with a video, and today we were to be taking a look at the history of clash of clans over the past seven years. What I thought I’d stop at five years, but here we are back at it again. Clash of clans is a well-aged game and It’s crazy to think we’re only three years away from a full decade to celebrate its seventh birthday, though we’re going to be going down memory lane seven years of clash of clans history now to keep this video short.

We’re going to be skimming through every single update, but only mentioning the key changes that made up the game. We know today it is seven years so uh you know going over. Every detail will probably make a seven-hour video. So no thanks. Don’t worry, though, everything you need to know is in this video. So with that being said, let’s get right into it. On August, 2nd 2012 clash of clans was gone belief released on iOS. You heard that right, no soft lunch just dove right in anyways.

The game was different: we had a waterfall, the max Tahoe was eight and the graphics were 2012 standard. Nothing crazy! You know people were playing on their iPhone 3G, so it couldn’t get crazy. Anyways. Few weeks later, on the 30th of August, the first ever update was made. This introduced some new cool goodies like the Tesla new decorations and graphic improvements to make the game look more tanked September 18 spells were finally added to the game, but only three slowdown.

This was the lightning heal and rage along with spells replays were added to battles, so you could now watch them over magic, huh, a new building. There was a tower and the time to build walls was finally removed. Yeah before this walls took time to build like any other building, well what a time to be alive a October 15, the kick message and clan children requirement were added to clans. Two weeks later, on October 27th, the first seasonal update came out Halloween, but that wasn’t everything townhall 9 was now here, and it was the highest tell hall.

There was along with this was the expo a jump spell. Unfortunately, though, this was also the update in which supercell removed the ability to sell your buildings. It was nice having that feature, but it didn’t last long plus it wasn’t exactly useful if you wanted to progress anyways. So trust me, you aren’t missing out on any they November 19. The first we’re update the village was covered in snow for the first time. Nutria obstacles and the Santa spell clan castle troops were now able to jump walls instead of just being in one small spots, because before this update clan castle, troops didn’t have the ability to jump walls.

The ability to boost buildings such as he spell factory and collectors was finally added, as well as a Christmas update special that later became permanent on January 10. This was one of the biggest updates in history. Wow feels weird to be talking about 2013 so long ago. Anyways, where was I oh yeah, big update? You know. Heroes were added which at the time was a big big deal, but it was just the key in Queen. Along with all this, we also had the introduction to dark elixir, obviously because it kinda need it for the heroes you know.

So we got a storage and a drill. The 5th of February, we got two new traps: the air bomb, any seeking air mine. Of course, there was many other small changes and improvements, but we’re going over seven years of history. So, let’s keep it short. Shall we March 12th 2013 dark glittered troops were introduced, the minions hog rider and Valkyrie and, of course, the barracks to train those troops about a month later, on April 17 leaves were added to separate players from being in one massive leak which, by the way, was None you literally had no League. The Golem was also added in this update. Back in the day, the Golem was seen as a glorified unbeatable troop. Moving on to May 23rd Town Hall 10 was introduced.

We got to see new stuff like the inferno tower. This update was huge. There was a lot of balance. Changes as well and spoiler alert. Town Hall 10 will be in a last Touhou for the next two years, well kind of feel bad for 14-year old me, 17th of June. A new spell was added called the freeze. This update wasn’t as huge, but that’s because it was more of a balanced update rather than an actual updates.

We had a ton of these down the road. So if I skip an update, you know why, just about a week later after that, as well, an extra mine and pump was added to tell all ten that’s about it, yeah literally July 28th. If we got a new dark electric troop, the which we got the chance to now share replays to the clan chats and the ability to mute players in global, because people can be annoying, you know on August 2.

This day was the day where clash of clans became available for Android kidney wood playing an Android phone until now, so yeah this day was pretty big. The 27th of August, the player profile, got a rework September 30th was a very important part of the history of clash of clans. You know why, because I started making videos now just kidding village, edit mode was added meaning now you didn’t have to move everything around the entire map to make a base.

This is also the reason why I started making videos, because it was now easier to showcase bases. October 10, we got the first ever optional bug fixed, update, nothing special, but I just wanted to mention that this was the first of its kind, because it was optional November 6. We could now upgrade traps previously. Traps were just traps, no level 1, 2 or 3. Now the button was also added to rearm. All of them at the same time also spells were updated to cost elixir instead of gold ever remember when this happened, and it was kind of weird at first, but I’m glad it did that because Academy Sense afterwards.

December 5, the last update of 2013 bought back the Christmas theme. A new multi target ability was added to your furrow tower, so we can now target a few troops at the same time, instead of one also level 3 was added to that same tower. So 2013 ended off pretty good January 29. 2014 heroes were given abilities, awesome co-leaders were added to clients. Yes, before this go, leaders didn’t exist. So now we had members elders, co-leaders and the leader on April knife.

This was a day that may clash of clans live up to its name. Yep, you guessed it right, clown, wars, okay! Now that was a joke by supercell. They actually pulled that not even getting I don’t know if you remember or not, but uh yeah. They finally revealed like a day later that it was actually client wars who woulda guessed. This was a massive update and, to this day It’s about 50 % of what the game is about.

Competition May 16th, they added the ability to save war bases and edit, along with other clan war improvements and fixes. They also made village edit mode available for town 3 on July 3rd. This was a huge, balanced update, stat changes, graphic improvements, hero, AI every work and finally live battle. Spectating was added to clan wars, to watch players as the attack back in a Southie. This was like magic. Oh, you can watch people as the attack. that’s crazy. Finally, the 16th of September and new dark electric troop was introduced, the lava hound October 22. We got a new track called the skeleton trap.

You could also now upgrade walls with elixir any level of walls. Literally, it doesn’t matter if it was level 3, 5 or 10. This didn’t last long, though, so you better take advantage of it. Well sorry, too, late, because now, on the level of December, the walls needed to be a minimum of level 9 yeah that went by pretty quick anyways multiple layouts were added to village edit mode. The ability to also watch live. Replays of your base getting attacked was also added. Before this update.

You could not watch what was going on why your base was getting attacked that was kind of lame, but now it was fixed enough. Complaining, 2015 came along and on February 24 clans now had levels. This make clans able to level up and earn perks that all clan members can benefit from April 30, a new defense was added the leafblower July 1st 2015. The dark spell factory was added, this meant dark spells, were also introduced, the poison spell earthquake and haste spell, and finally, more leagues were added TYIN and legend league moving on to September 9.

The main part of this update was a war tiebreaker. The war tiebreaker was pretty much a way to calculate who really won the war. Aside from that, though, tell 10 got 25 new walls, October 22, the usual Halloween decorations, but the next update on December 10 was bigger, and this update changed the game in many ways forever. First, off tell hall 11 we have Town Hall 11. We got to see the new ego artillery grand warden and extra defenses. This was also the update that made shield a big part of the game beforehand. You could leave your Town Hall outside and it wouldn’t matter now. If you left Town Hall outside the walls, it wouldn’t be a smart idea.

So now guarding your Town Hall was your only choice. They also added 30 seconds to the battle time. Since Tahoe 11 was such a huge base. You obviously needed more time to three-star. It’s 2016 was finally here and the loot cart was added Treasury in the clan castle and star bonuses, even though the loot cart, kinda didn’t work but yeah other than that, the ego artillery was giving the ability to deal three times more damage to golems March 21st. We got a new troop, the bowler.

There was also a ton of war changes, new troop levels and a lots of new defense levels. May 24 friendly challenges were added. We also got two new troops of the miner, any baby dragon and two new spells the clone and scallops of spell. Moving on to October 12th, we got a new defense from class Rico once again, add it over to clash of clans. This was the bomb tower Town Hall, 11 got 25 more walls and friendly Wars were added.

Finally, though, were already at the end of 2016, and on the 19th of December we got the Christmas update, which had deduced a new temporary troop, the ice wizard. We now had the freeze trap as well and he sounded surprised. May 22nd we got the biggest update in a while. The Builder base was introduced with new defenses and also a lot of cool stuff for the main village as well like multi, mortar and the archer towers fast or long-range toggle June 27th builder Hall 6 was introduced.

New troops, like the knight which came and new defenses, were all locked in the shop on September, 27, 2017 builder Hall 7 came along. We got the new giant cannon and the new dropship more levels for troops in the home, village and builder Hall clan war improvements and many more balance changes heading on to the 11th of October, though you could now stock, who was online, which was pretty cool friendly Battles for the builder Hall was added previously.

This was just for the home village and finally, a ton of rework for clan wars, more levels, clan restrictions and, more all the way. Over to December 18, the last update of 2017, we got a new feature called clan games, basically a new feature that would allow players in the clan to earn rewards other than that we got the usual seasonal changes and balance changes. Now, in 2018, on the 1st of February, fireworks and fortune trees were also added as an obstacle, a new loading screen and true support for the new iPhone X, the 5th of March. This update was huge.

Along with the new builder Hall eights. We got the mega Tesla super Pekka extra buildings traps and the batter machine got five more levels and for the whole village, more new cool features like this loader guy on the 11th of June. This update blew everyone at other socks. Where do we start? Talhah? 12? Yeah, let’s start there with till 12, we got siege machines and the siege workshop, the wall wrecker the Blin. We got the electro dragon. You can now change your name multiple times with gems clan improvements and much much more.

This update was pretty big but, of course, like I mentioned we’re going over nearly a decade of history. If you want to check it out for yourself, links will be down below for this entire article June 26. We got a lot of upgrade times reduced, and that was pretty much it just to make the game a little faster they’ve returned in October 23rd, with some more huge tank content. Clan war leaks we’ll get into the in just a second.

But this time the game was made even more faster new tornado trap, potions, magic items and more to sum up: clan war leaks though it was one week of the month where clans would battle to prove they’re the best, along with that there were now League medals. Fifty years later, on, the 10th of December supercell released the last updated 2018 new troop, the ice golem new bat spell new stone hammer, steed machine, a couple of new magic items, tons of new levels for buildings, the rest of the update was builder Home pace and Main village, quality of life changes and balance changes. Oh yeah, I forgot there was a maintenance break two days after this update, but hey that doesn’t really count as an update and then.

Finally, the first massive updates of 2019 arrived on February 20 seconds no way nevermind. That was another balanced update. This is awkward April, 2nd 2019. We got the real deal. Seasoned challenges, clang were leaked, changes, new levels and tons of balance changes. Now this update may not seem like it was a big deal, but all of these small parts is what really made it massive, so many new levels, economic changes, quality of life improvements and yet just in case you thought it was over, though it ain’t, because on the 18th of June 2019, the most recent update so far we got town hall 37.

You know, I’m aunt Bella tonight, along with Builder Hall, 9 was Neil elsword, of course, new buildings, new troops and a new defense. As for the main home village, though, we got some new hero levels, magic items, practice bill was introduced, new, allegedly matchmaking patterns and a ton of bug fixes but Jeff after the hats were literally right, where we are right now, so there hasn’t been in the update. So far, There’s probably gonna be one right after I upload this, but yeah so far.

That is the entire history of clash of clans. After reading a whole essay back pain and nearly losing my voice, I can finally say that should be it like. I’ve mentioned throughout the video, every single bit of information will be down below in the description. All information was obtained from this website right here, so I want to give them a huge shout out.

Anyways, though I hope you guys enjoy hope you guys learned a lesson or two today what was classic labs like seven years ago. All that stuff really hope you guys enjoyed please like comment and subscribe and as always thanks for watching have it get me out.

Clan War Leagues Introduction


Introduction Scenes To Clan War Leagues

Clan War Leagues Intro Scene 01
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How To Beat The Goblin Maps


Single Player Walk-through (a.k.a. The Goblin Maps)

When you go to do an attack in Clash of Clans you now have three options:

Practice Mode (Walk-through here)

Single Player (a.k.a. The Goblin Maps)

Multiplayer

Here we will be talking about the Original Goblin Maps. The newly added Goblin Maps we do a walk-through over here in the ‘How To Beat The New Goblin Maps.’

There are 50 levels that comprise the original Goblin Map. The Goblin Map you go through a section where you attack a base that is run by the Goblin Village and not another player. While in the Goblin Map area you will not lose your shield in anyway, you do not win or lose any trophies and there is no time limit to your attack. Also there is no loot bonuses, and the stars scored to not count towards the Star Bonuses. However, the loot gained from the Goblin Maps do count towards the Monthly Perks section adding to the Season Bank total. If you lose your Internet connection the battle will not finish itself out, it will just be done at the point of disconnect. The Goblin Maps are also part of the Home Village Achievements where when you get stars you can also earn free gems for ‘Get Those Goblins’ and now ‘Dragon Slayer’ for defeating the dragon in the final map. If you have not started any of the Goblin Map (Outside of the first one ‘Payback’ in which you are forced to play in the very beginning training portion of the game.) and you are a higher level Town Hall, you can use just a single balloon troop and clear out many of the lower Goblin Map Villages because there are no Air Defenses, Archer Towers or Wizard Towers. Even when you get to Goblin Villages that do start to have any of those three, it will only take just a few more balloons to finish them off. This walk-through will assume you are doing the Goblin Map from the beginning, and working your way up. Like I said previously, if you are a TH 8, 9 or 10 just a handful of Balloon troops will get you through most of the early attacks.

In each mission or village base you attack you will get a reward of Gold, Elixir and eventually Dark Elixir for beating each Goblin base/village. You can only collect each of the resources for each village only once. Also the damage for each level will reset after each attack, so for example if you get a 56% in one attack and you go back in for another attack you will not start back at 56% already destroyed. It will start back at 0% as if you have never attacked that base.

Adding up all the loot from the entire Goblin Map:
If you completely finish out the entire original section (the first 1-50) of the Goblin Map you will get 5,861,000 Elixir and 5,704,500 Gold.
The second (new) Goblin Map you start to get Dark Elixir as well as Gold and Elixir.

Single Player Campaign Exclusive Buildings

Here is a list of the exclusive buildings found in the Goblin Map.

Goblin Town Hall

The Goblin Town Hall is the main building in all of these maps. It works exactly like the player Town Hall. The look and feel stays the same from levels 1-12, with the only difference being the Hit Points of the Goblin Town Hall. The level 12 Goblin Town Hall has a weapon just like the Giga Tesla from the player Town Hall and will shot at you when you are within close range. The loot collected from the Goblin Maps are evenly divided between the Goblin Town Hall and the Gold and Elixir Storage’s. If there are none all of the loot is in the Goblin Town Hall.

Goblin Hut

The Goblin Huts are non-defensive building and are inspired by a Clash Royale Building of the same name. That are just similar to the Builder Huts in the Player bases.

Goblin Castle

This is identical to the Player Clan Castle, but for Goblins of course. It houses troops as well, but normally holds more than what a Clan Castle can hold. So be prepared for more troops that the maxed 40 housing space a normal Clan Castle can hold.

Dragon Cave

This building is only in the final level ‘Dragons Lair’ and it is the home of the Giant Dragon. Outside of that it functions just like a Goblin Castle, spawning troops (only the Giant Dragon) whenever troops get close to it.


Before we get to the Single Player Walk-through, just know this is still a work in progress. I created a new account to make sure, to the best of my ability, that this is accurate information. Most of the information I have found online about a walk-through like this was made 4~5+ years ago and as I have found out is outdated. (Examples: “Another strategy is to bomb the front of the base with a cannon” … I’d assume they meant wall-breakers..?? Or for some of the higher maps “Rolling Terror” and others as example, there is just no info for what troops to use or what strategy.) Mainly I say outdated because troop Hit Points and troop Damage has changed over the years. I am going through the Goblin Map with a brand new account to try and get this information as updated and accurate as I can find. Also when I mention a Clan Castle with Balloons, this is assuming you can hold 2~3 Balloons and preferably they are high level or maxed Balloons, especially when you get to bases with Air Defenses and Archer Towers. So please bear with me as I get this page as accurate and updated as I can.


Single Player Walk-through


Payback

Loot Available: 500 Gold and 500 Elixir
Traps: None
Troops Needed: 2 Wizards
Strategy: This Village is one you are forced to do in the very beginning tutorial. Your only option for troops at the time is the 5 Wizards you are given at the start. Deploy 2 of those Wizards on the Cannon to destroy it, then they will destroy the rest.
Alternative Strategy: N/A

Payback Goblin Village (Updated)
Payback Goblin Village (Updated)
Payback Goblin Village (Original)
Payback Goblin Village (Original)

Goblin Forest

Loot Available: 500 Gold and 500 Elixir
Traps: None
Troops Needed: 5 Barbarians or 2 Balloon
Strategy: This Village is one you are forced to do in the very beginning tutorial. Your only option for troops at the time is the 3 leftover Wizards or the 8 Barbarians you are forced to train at the start. Deploy either 2 of those Wizards or 5 Barbarians on the Archer Tower to destroy it, they will then destroy the rest.
Alternative Strategy: N/A


A Side Note on Alternate Strategies listed below: If you are a Town Hall 3 you can rebuild the Clan Castle, giving you 10 housing spaces or enough for 2 balloons. Rebuilding the Clan Castle costs 10,000 Gold, but does not require a free Builder and its reconstruction happens instantly. At Town Hall 4 you can upgrade the Clan Castle to level 2, for 100,000 Gold, giving you room for 3 Balloons. Then if you join a clan you can potentially get some high level or maxed Balloons. At this point you can request balloons for your Clan Castle and 3 star any of the Goblin Villages that have “or 1 Balloon” as the listed Alternative Strategy. Also at Town Hall level 4 you can upgrade your Barracks to level 6 and get the Balloon troop. You will not get to far using a 1 level 1 balloon on most of the Goblin Villages unless it does not have any Archer or Wizard Towers. If there are non of those, then 1 level 1 Balloon will clear out the Village. If you were to train up an army of level 1 Balloons, you could use them sparingly and clear out many of the Goblin Villages below.


Alternative Strategy: Deploy the Balloon or Clan Castle with Balloons next to the Archer Tower to destroy it, then it will destroy the rest.

Goblin Forest Goblin Village (Updated)
Goblin Forest Goblin Village (Updated)
Goblin Forest Goblin Village (Original)
Goblin Forest Goblin Village (Original)

Goblin Outpost

Loot Available: 1,000 Gold and 1,500 Elixir
Traps: 1 Bomb (on the side)
Troops Needed: 20 Barbarians or 1 Balloon
Strategy: Deploy 10 Barbarians onto each Cannon though the main opening, they will destroy the two Cannons and then rest. Tip: You can put them inside of the base next to the cannons since there is a open area to deploy troops on.
Alternative Strategy: Deploy the Balloon or Clan Castle with Balloons and it will destroy the entire village.

Goblin Outpost Goblin Village (Updated)
Goblin Outpost Goblin Village (Updated)
Goblin Outpost Goblin Village (Original)
Goblin Outpost Goblin Village (Original)

Rocky Fort

Loot Available: 1,000 Gold and 1,500 Elixir
Traps: None
Troops Needed: 20 Barbarians or 7 Giants or 1 Balloon
Strategy: Deploy 10 Barbarians onto the lower and upper Cannons Or just deploy 7 Giants through the bottom opening. Tip: You can put the troops inside of the base next to the cannons since there is a open area to deploy troops on. Deploy the troops right on top of the two torches.
Alternative Strategy: Deploy the Balloon or Clan Castle with Balloons and it will destroy the entire village.

Rocky Fort Goblin Village (Updated)
Rocky Fort Goblin Village (Updated)
Rocky Fort Goblin Village (Original)
Rocky Fort Goblin Village (Original)

Goblin Gauntlet

Loot Available: 1,000 Gold and 1,500 Elixir
Traps: 2 Bombs
Troops Needed: 10 Barbarians or 2 Giants and 6 Archers or 1 Balloon
Strategy: Deploy 5 barbarians per Cannon to destroy them, the Barbarians left over will destroy the rest. Or deploy 1 Giant for each Cannon as meatshields while you deploy Archers to take the Cannons out.
Alternative Strategy: Deploy the Balloon or Clan Castle with Balloons and it will destroy the entire village.

Goblin Gauntlet Goblin Village (Updated)
Goblin Gauntlet Goblin Village (Updated)
Goblin Gauntlet Goblin Village (Original)
Goblin Gauntlet Goblin Village (Original)

Cannonball Run

Loot Available: 1,000 Gold and 1,500 Elixir
Traps: 2 Bombs
Troops Needed: 30 Archers or 1 Balloon
Strategy: Deploy 10 Archers per Cannon, the Archers left over will destroy the rest.
Alternative Strategy: Deploy the Balloon or Clan Castle with Balloons and it will destroy the entire village.

Cannonball Run Goblin Village (Updated)
Cannonball Run Goblin Village (Updated)
Cannonball Run Goblin Village (Original)
Cannonball Run Goblin Village (Original)

Two Smoking Barrels

Loot Available: 1,500 Gold and 2,000 Elixir
Traps: 4 Bombs
Troops Needed: 20 Archers or 6 Giants or 1 Balloon
Strategy: Deploy 20 Archers per Cannon, the Archers left over will destroy the rest. Or Deploy 3 Giants per Cannon, the Giants left over will destroy the rest.
Alternative Strategy: Deploy the Balloon or Clan Castle with Balloons and it will destroy the entire village.

Two Smoking Barrels Goblin Village (Original)
Two Smoking Barrels Goblin Village (Original)

Gold Rush

Loot Available: 6,000 Gold and 2,000 Elixir
Traps: 2 Bombs
Troops Needed: 40 Archers or 10 Giants or 1 Balloon
Strategy: Deploy 10 Archers per Cannon, the Archers left over will destroy the rest. Or Deploy 5 Giants per opening, (Put one Giant on each opening to set off the bombs, then deploy the rest, the Giants left over will destroy the rest.
Alternative Strategy: Deploy the Balloon or Clan Castle with Balloons and it will destroy the entire village.

Gold Rush Goblin Village (Original)
Gold Rush Goblin Village (Original)

Maginot Line

Loot Available: 4,000 Gold and 4,000 Elixir
Traps: 14 Bombs
Troops Needed: 6 Barbarians and 45 Archers or 1 Balloon
Strategy: Deploy 15 Archers in a circle around the Mortar. Deploy 3 Barbarians at each Cannon to set off the Bombs. Deploy 15 Archers per Cannon.
Alternative Strategy: Deploy the Balloon or Clan Castle with Balloons and it will destroy the entire village.

Maginot Line Goblin Village (Original)
Maginot Line Goblin Village (Original)

Rat Valley

Loot Available: 2,000 Gold and 6,000 Elixir
Traps: 25 Bombs, 1 Pumpkin Bomb (at the right part of the map)
Troops Needed: 10 Barbarians and 40 Archers or 1 Balloon
Strategy: Deploy 10 Archers per cannon. Deploy some Barbarians to activate the Traps. Deploy the rest of your Archers.
Alternative Strategy: Deploy the Balloon or Clan Castle with Balloons and it will destroy the entire village.

Rat Valley Goblin Village (Original)
Rat Valley Goblin Village (Original)

Brute Force

Loot Available: 4,000 Gold and 10,000 Elixir
Traps: 2 Bombs
Troops Needed: 60 Archers or 1 Goblin and 10 Giants or 1 Balloon
Strategy: Deploy 30 Archers at each side close to each Cannon. Or Deploy 1 Goblin through the opening to set off the Bombs, then deploy 10 Giants through the opening.
Alternative Strategy: Deploy the Balloon or Clan Castle with Balloons and it will destroy the entire village.

Brute Force Goblin Village (Original)
Brute Force Goblin Village (Original)

Gobbotown

Loot Available: 12,000 Gold and 2,000 Elixir
Traps: 2 Bombs
Troops Needed: 10 Archers and 10 Giants or 10 Giants and 2 Wall-breakers or 1 Balloon
Strategy: Deploy 10 Giants at the bottom left side. Deploy the 10 Archers for cleanup. Or Deploy 10 Giants and 2 Wall Breakers next to a Cannon.
Alternative Strategy: Deploy the Balloon or Clan Castle with Balloons and it will destroy the entire village.

Gobbotown Goblin Village (Original)
Gobbotown Goblin Village (Original)

M Is For Mortar

Loot Available: 8,000 Gold and 8,000 Elixir
Traps: 2 Bombs, 3 Spring Traps
Troops Needed: 1 Balloon
Strategy: Deploy the Balloon or Clan Castle with Balloons and it will destroy the entire village.
Alternative Strategy: N/A

M Is For Mortar Goblin Village (Original)
M Is For Mortar Goblin Village (Original)

Megablaster

Loot Available: 8,000 Gold and 8,000 Elixir
Traps: 9 Bombs, 2 Spring Traps
Troops Needed: 5 Archers and 1 Balloon or 2~3 Balloons
Strategy: Destroy the Air Defense with 5 Archers, then deploy your Balloon.
Alternative Strategy: Deploy 2~3 Balloons or Clan Castle with Balloons over the Air Defense, and it will destroy the entire village.

Megablaster Goblin Village (Original)
Megablaster Goblin Village (Original)

Immovable Object

Loot Available: 10,000 Gold and 10,000 Elixir
Traps: 6 Bombs, 5 Spring Traps
Troops Needed: 25 Archers and 1 Balloon or 5 Balloons
Strategy: Deploy the 25 Archers to take out the Air Defense and then send in the Balloon.
Alternative Strategy: Deploy the 5 Balloon near the Air Defense or Clan Castle with Balloons and it will destroy the entire village.

Immovable Object Goblin Village (Original)
Immovable Object Goblin Village (Original)

Fort Knobs

Loot Available: 15,000 Gold and 15,000 Elixir
Traps: 2 Bombs, 4 Spring Traps
Troops Needed: 2 Archers and 1 Balloon
Strategy: Deploy 1 or 2 Archers to take out the Air Defenses, be careful of their placement as to not get hit by the Cannons, then deploy the Balloon to finish the base.
Alternative Strategy: N/A

Fort Knobs Goblin Village (Original)
Fort Knobs Goblin Village (Original)

Watchtower

Loot Available: 10,000 Gold and 12,000 Elixir
Traps: 1 Spring Trap
Troops Needed: 15~25 Archers and 1 Balloon or a Clan Castle with Balloons
Strategy: Deploy the 15~25 Archers on the Archer Tower and Deploy the Balloon over the Cannons to finish up the base.
Alternative Strategy: Deploy the Clan Castle with Balloons near the Archer Tower and it will destroy the entire village.

Watchtower Goblin Village (Original)
Watchtower Goblin Village (Original)

Fools Gold

Loot Available: 20,000 Gold and 6,000 Elixir
Traps: 8 Bombs, 3 Spring Traps
Troops Needed: 20 Archers, 4 Giants and 1 Balloon or 16 Balloons
Strategy:
Alternative Strategy:

Fools Gold Goblin Village (Original)
Fools Gold Goblin Village (Original)

Thoroughfare

Loot Available: 15,000 Gold and 15,000 Elixir
Traps: 10 Bombs, 2 Spring Traps
Troops Needed: 50 Archers, 4 Giants and 1 Balloon or 30 Barbarians and 20 Archers
Strategy:
Alternative Strategy:

Thoroughfare Goblin Village (Original)
Thoroughfare Goblin Village (Original)

Bouncy Castle

Loot Available: 17,000 Gold and 17,000 Elixir
Traps: 5 Bombs, 6 Spring Traps
Troops Needed: 30 Archers, 2 Giants and 1 Balloon or 50 Barbarians, 2 Wall-breakers and 1 Balloon
Strategy:
Alternative Strategy:

Bouncy Castle Goblin Village (Original)
Bouncy Castle Goblin Village (Original)

Fikova

Loot Available: 20,000 Gold and 20,000 Elixir
Traps: 28 Bombs, 6 Spring Traps
Troops Needed: 5 Barbarians, 10 Archers, 10 Giants and 1 Balloon
Strategy:
Alternative Strategy:

Fikova Goblin Village (Original)
Fikova Goblin Village (Original)

Gobbo Campus

Loot Available: 25,000 Gold and 25,000 Elixir
Traps: 4 Bombs, 4 Spring Traps
Troops Needed: 50 Barbarians, 150 Archers, 10 Giants and 1 Balloon
Strategy:
Alternative Strategy:

Gobbo Campus Goblin Village (Original)
Gobbo Campus Goblin Village (Original)

Danny Boy

Loot Available: 30,000 Gold and 30,000 Elixir
Traps: 4 Bombs, 2 Spring Traps
Troops Needed: 15 Barbarians, 40 Archers, 10 Giants, 1 Balloon and 2 Goblins
Strategy:
Alternative Strategy:

Danny Boy Goblin Village (Original)
Danny Boy Goblin Village (Original)

Ommahha Beech

Loot Available: 35,000 Gold and 35,000 Elixir
Traps: 13 Bombs, 2 Spring Traps
Troops Needed: 30 Barbarians, 40 Archers, 10 Giants or 25 Giants, 1 Wall-breaker and 1 Balloon
Strategy:
Alternative Strategy:

Ommahha Beech Goblin Village (Original)
Ommahha Beech Goblin Village (Original)

Walls of Steel

Loot Available: 40,000 Gold and 40,000 Elixir
Traps: 19 Bombs (2 not visible behind the Archer Towers), 11 Spring Traps
Troops Needed: 15 Barbarians, 12 Giants, 2 Balloons or 8 Balloons
Strategy:
Alternative Strategy:

Walls of Steel Goblin Village (Original)
Walls of Steel Goblin Village (Original)

Sicilian Defense

Loot Available: 45,000 Gold and 45,000 Elixir
Traps: 8 Bombs, 14 Spring Traps
Troops Needed: 60 Barbarians and 1 Balloon or 26 Giants and 1 Balloon
Strategy:
Alternative Strategy:

Sicilian Defense Goblin Village (Original)
Sicilian Defense Goblin Village (Original)

Obsidian Tower

Loot Available: 20,000 Gold and 80,000 Elixir
Traps: 4 Bombs, 4 Spring Traps, 5 Level 3 Skeleton Traps (at the bottom corner of the map)
Troops Needed: 108 Archers and 6 Wall-breakers or 3 Lightening Spells, 50 Barbarians and 50 Archers
Strategy:
Alternative Strategy:

Obsidian Tower Goblin Village (Original)
Obsidian Tower Goblin Village (Original)

Arrow Head

Loot Available: 60,000 Gold and 60,000 Elixir
Traps: 2 Hidden Teslas
Troops Needed: 60 Barbarians, 40 Archers and 2 Balloons or 3 Lightening Spells, 20 Giants and 1 Healer
Strategy:
Alternative Strategy:

Arrow Head Goblin Village (Original)
Arrow Head Goblin Village (Original)

Red Carpet

Loot Available: 70,000 Gold and 70,000 Elixir
Traps: 8 Bombs
Troops Needed: 60 Barbarians, 60 Archers and 2 Balloons or 3 Lightening Spells and 200 Barbarians
Strategy:
Alternative Strategy:

Red Carpet Goblin Village (Original)
Red Carpet Goblin Village (Original)

Natural Defense

Loot Available: 150,000 Gold and 2,000 Elixir
Traps: 4 Bombs, 2 Spring Traps
Troops Needed: 15 Archers and 2 Balloons or 1 Wall-breaker, 1 Giant, 1 Wizard and 1 Minion
Strategy:
Alternative Strategy:

Natural Defense Goblin Village (Original)
Natural Defense Goblin Village (Original)

Steel Gauntlet

Loot Available: 80,000 Gold and 80,000 Elixir
Traps: 30 Bombs, 3 Spring Traps
Troops Needed: 140 Barbarians and 4 Wall-breakers
Strategy:
Alternative Strategy:

Steel Gauntlet Goblin Village (Original)
Steel Gauntlet Goblin Village (Original)

Queen’s Gambit

Loot Available: 90,000 Gold and 90,000 Elixir
Traps: 12 Bombs, 4 Spring Traps
Troops Needed: 15 Barbarians, 100 Archers and 4 Wall-breakers or 30 Giants and 1 Heal Spell
Strategy:
Alternative Strategy:

Queen's Gambit Goblin Village (Original)
Queen’s Gambit Goblin Village (Original)

Full Frontal

Loot Available: 50,000 Gold and 140,000 Elixir
Traps: 3 Spring Traps, 4 Pumpkin Bombs (each behind the different big rock at the right part)
Troops Needed: 20 Giants, 8 Wall-breakers and 1 Balloon or 10 Wall-breakers and 200 Barbarians
Strategy:
Alternative Strategy:

Full Frontal Goblin Village (Original)
Full Frontal Goblin Village (Original)

Chimp In Armor

Loot Available: 150,000 Gold and 50,000 Elixir
Traps: 12 Bombs
Troops Needed: 100 Barbarians, 30 Archers, 6 Wall-breakers and 1 Balloon or 15 Giants, 6 Wall-breakers, 1 Healer and 10 Balloons
Strategy:
Alternative Strategy:

Chimp In Armor Goblin Village (Original)
Chimp In Armor Goblin Village (Original)

Faulty Towers

Loot Available: 110,000 Gold and 110,000 Elixir
Traps: 5 Spring Traps
Troops Needed: 30 Barbarians, 85 Archers and 11 Balloons or 2 Giants, 70 Archers and 8 Balloons or 20 Giants, 2 Healers and 1 Heal Spell
Strategy:
Alternative Strategy:

Faulty Towers Goblin Village (Original)
Faulty Towers Goblin Village (Original)

Point Man

Loot Available: 120,000 Gold and 120,000 Elixir
Traps: 11 Bombs, 5 Spring Traps
Troops Needed: 30 Barbarians, 100 Archers and 3 Balloons or 2 Giants, 1 Wizard and 6 Balloons or 15 Giants, 2 Wall-breakers and 1 Healer
Strategy:
Alternative Strategy:

Point Man Goblin Village (Original)
Point Man Goblin Village (Original)

Triple A

Loot Available: 130,000 Gold and 130,000 Elixir
Traps: 6 Bombs, 4 Spring Traps
Troops Needed: 125 Archers and 2 Balloons or 2 Giants, 4 Wall-breakers, 50 Barbarians and 50 Archers
Strategy:
Alternative Strategy:

Triple A Goblin Village (Original)
Triple A Goblin Village (Original)

Goblin Picnic

Loot Available: 2,000 Gold and 270,000 Elixir
Traps: 5 Bombs, 4 Spring Traps
Troops Needed: 4 Giants, 3 Wall-breakers, 150 Archers and 1 Balloon or 20 Giants, 4 Wall-breakers, and 2 Healers
Strategy:
Alternative Strategy:

Goblin Picnic Goblin Village (Original)
Goblin Picnic Goblin Village (Original)

Bait ‘n Switch

Loot Available: 140,000 Gold and 140,000 Elixir
Traps: 30 Bombs, 2 Spring Traps
Troops Needed: 60 Archers and 1 Balloon or 10 Balloons or 40 Minions
Strategy:
Alternative Strategy:

Bait 'n Switch Goblin Village (Original)
Bait ‘n Switch Goblin Village (Original)

Collateral Damage

Loot Available: 150,000 Gold and 150,000 Elixir
Traps: 8 Spring Traps
Troops Needed: 100 Archers and 2 Balloons or 25 Minions and 3 Balloons
Strategy:
Alternative Strategy:

Collateral Damage Goblin Village (Original)
Collateral Damage Goblin Village (Original)

Choose Wisely

Loot Available: 150,000 Gold and 150,000 Elixir
Traps: 9 Bombs, 2 Spring Traps
Troops Needed: 72 Archers, 18 Giants, 4 Wall-breakers, 4 Goblins and 4 Balloons or 8 Giants
Strategy:
Alternative Strategy:

Choose Wisely Goblin Village (Original)
Choose Wisely Goblin Village (Original)

Mega Evil

Loot Available: 150,000 Gold and 150,000 Elixir
Traps: 13 Bombs, 5 Spring Traps
Troops Needed: 55 Archers, 23 Giants
Strategy:
Alternative Strategy:

Mega Evil Goblin Village (Original)
Mega Evil Goblin Village (Original)

Crystal Crust

Loot Available: 200,000 Gold and 200,000 Elixir
Traps: 16 Bombs, 7 Spring Traps
Troops Needed: 59 Archers, 1 Balloon and 1 Lightening Spell
Strategy:
Alternative Strategy:

Crystal Crust Goblin Village (Original)
Crystal Crust Goblin Village (Original)

Cold As Ice

Loot Available: 250,000 Gold and 250,000 Elixir
Traps: 6 Bombs, 4 Spring Traps
Troops Needed: 125 Archers and 1 Balloon
Strategy:
Alternative Strategy:

Cold As Ice Goblin Village (Original)
Cold As Ice Goblin Village (Original)

Jump Around

Loot Available: 300,000 Gold and 300,000 Elixir
Traps: 7 Bombs, 18 Spring Traps
Troops Needed: 170 Archers, 1 Giant, 4 Balloons, CC and Barbarian King
Strategy:
Alternative Strategy:

Jump Around Goblin Village (Original)
Jump Around Goblin Village (Original)

Kitchen Sink

Loot Available: 400,000 Gold and 400,000 Elixir
Traps: 36 Bombs, 2 Spring Traps, 5 Hidden Teslas
Troops Needed:
Strategy:
Alternative Strategy:

Kitchen Sink Goblin Village (Original)
Kitchen Sink Goblin Village (Original)

Rolling Terror

Loot Available: 500,000 Gold and 500,000 Elixir
Traps: 42 Bombs, 6 Spring Traps, 1 Giant Bomb, 2 Air Bombs, 7 Hidden Teslas
Troops Needed:
Strategy:
Alternative Strategy:

Rolling Terror Goblin Village (Original)
Rolling Terror Goblin Village (Original)

Megamansion

Loot Available: 600,000 Gold and 600,000 Elixir
Traps: 13 Bombs, 4 Spring Traps
Troops Needed:
Strategy:
Alternative Strategy:

Megamansion Goblin Village (Original)
Megamansion Goblin Village (Original)

P.E.K.K.A’S Playhouse

Loot Available: 700,000 Gold and 700,000 Elixir
Traps: 6 Bombs, 12 Spring Traps, 3 Giant Bombs, 2 Air Bombs, 6 Hidden Teslas
Troops Needed:
Strategy:
Alternative Strategy:

PEKKAS Playhouse Goblin Village (Original)
PEKKAS Playhouse Goblin Village (Original)

Sherbet Towers

Loot Available: 800,000 Gold and 800,000 Elixir
Traps: 33 Bombs, 5 Spring Traps, 2 Giant Bombs, 4 Air Bombs, 3 Hidden Teslas
Troops Needed:
Strategy:
Alternative Strategy:

Sherbet Towers Goblin Village (Original)
Sherbet Towers Goblin Village (Original)